![]() I believe that a simpler and softer nerf would be just to reverse the most recent buff to the cannon because we know cannon was viable at that time but was certainly not overpowered, this would keep the cannon in check but not make it completely unusable. This may be the end of 2.6 if this nerf is not changed. This change is aimed at giving his spawn attack more utility. This nerf will make the card unusable and render it unviable to use in an deck, therefore killing the card. Spawn Damage Radius: 2.5 tiles > 3 tiles +20 The Ice Wizard is a bit overlooked in the current meta, with a low win rate. Its extremely unfair to all the 2.6 players that have been playing it for years. ![]() I understand that Supercell will not change 3-card cycle so I understand why a cannon nerf is warranted instead but the nerf is too much. It seems that everyone forgot that cannon was the worst building in the game for years until champions came around and now all the sudden cannon is op without any changes to it? It’s 3-card cycle. The reason for this is that you can always get to another cannon because 3-card cycle is the problem, not the cannon itself. ![]() For all the 2.6 players out there such as myself, we all understand that the cannon is very good in decks with champions. NIGHT WITCH NEW Death Spawn: 1 Bat The Night Witch hasn't been feeling Legendary for a while. I find it extremely unfair that they are nerfing cannon this much. BALANCE CHANGES JUNE 2023 THESE CHANGES ARE LIVE ICE WIZARD Spawn Damage Radius: 2.5 tiles > 3 tiles +20 The Ice Wizard is a bit overlooked in the current meta, with a low win rate.
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